What jeb fixed today:
http://pastebin.com/gtAczURg
1.
* SSP chunk memory leak
2.
* Mineshaft density (half now)
3.
* Increased stronghold count to 3 per map instead of one
4.
* Furnace tile entity crash
5.
* Crafting bench ghost items
6.
* Vines (and leaves) crash in nether
7.
* Use item animation in SMP (blocking and eating)
8.
* Blocking in SMP
9.
* Sprinting with right-click or sneaking
10.
* Added some blocks to creative mode
11.
* Fixed dropping items
12.
* Nothing can be eaten in creative mode
13.
* Enderman client-side problems
14.
* Chicken and cow drop burned food
15.
* Squids drop exp
16.
* 1.7 worlds should get structures
17.
* Farmlands rejecting melon and pumpkin seeds
18.
* Bonemeal on melons and pumpkins
19.
* Bonemeal on mushroom only works on dirt or grass
20.
* Added item drops for cracked and mossy smooth stone brick
21.
* Adjusted fog strength at low positions
Of special interest is the mineshaft density. Since that was crazy high that's a good thing. But this is a change to the terrain gen again. Looks like what I'll do is wait and then paste my base.
Also the structures thing is fixed, new terrain in old worlds will get them. No need for the steps for that.
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