carnesaur posted:
It wasn't over powered. if you got silenced, you kited for 5 seconds. until it was down
It wasn't imbalanced either. it was a good counter to classes that had shutdown abilities.
if a scout was going to zephyr me and run, id drop combat silence him then finish him
in groups if we went for a theurg, i'd silence it while running to it to stop its rr5 from stopping me
if clumsy was going to rr5 and call for help, id silence him and drop his ass before anyone could come
if i was solo and was fighting a cleric a minst and a caster, i could use it on the cleric to stop it from instancing it self back to health.
if i fought a skald valk duo and the skald gets healed, id silence the valk to give me a few more seconds
if the valk died, id silence the skald before he could sos and wilson.
it was the perfect ability to counter, counter-attacks.
tell me how any of those above scenarios seem unfair.
In every one of those, I'm stopping some BS happening to me by giving BS first.
except you only get 1 per toon every 15 mins, as opposed to some classes whos cheese tricks number in the 2s,3s, or sometimes 4s.
Yeah, I don't get how anyone can say this ability is OP. Alter it somehow, don't completely remove it, imo... it's not such an "I win" ability (at least compared to some other abilities) that it needs to be completely removed. I just don't get the point, I guess...it's a single target, RUT 15 min, and lasts what, 5 seconds? Is it really THAT overpowered? I have a feeling that everyone who is for this change are the ones who don't ever use silence.
How about this for a GD fix - don't make the cloak buggable so you can equip it without all of the ml10 items on. That would change quite a few templates I would think.
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