Quazimortal posted:
I was going to ignore this, because as usual Quazi can't converse about a topic without being a total douchebag...... but I'm bored.
No, I've never played a FPS with a class system. The last FPS I played was about 10(?) years ago? Where the only difference between anyone in the match was the weapon you decided to use.
Way to go captain obvious. That was the point I was making. PvP and FPS games are different. In PvP games, and in my case I am referring to MMORPGs, there are classes. Very different classes. I've no idea what "classes" there are in current FPS games since I don't play them. But in MMORPGs, as you should well know, classes are usually so different that true balance is near impossible. Not entirely I suppose, but I've never seen it in a single MMORPG since and including UO.
If GW2 can achieve that, great, I'll be looking forward to it. Until then, I prefer to base my opinion on experience rather than speculation.
Phexx posted:
Are you referring to FPS players in your 50+ million console players? Totally different animal in my opinion, FPS and PvP in a MMORPG.
Actually that is what I was referring to. If everyone has the exact gear, stats and skills as everyone else, why PvP in a MMORPG and not just play a FPS? I'm all for the gear and stat balance, and if players are the same class, I'm in for the skill balance as well.
What I was saying was basically the only way for true balance is to make everyone an exact clone of everyone else, no matter the class you play, and that would be boring to me. The reason I play MMORPGs instead of an FPS is because I can play different classes.
So to clear up my original question, are there classes in PvP? If so, you will not have true balance. I'm not saying it will not be a great game or great PvP, simply the only way to get true balance will be to clone every player FPS style and that would be boring to me, as I like to play different classes.
Spookysheep posted:
Its so hilarious to see carebears call equalized pvp "boring".
About 50+ million console PVPers will completely disagree with you.
People who actually like PVP have been waiting for many years for an MMO that finally grasps how to do PVP.
Its so hilarious to see carebears call equalized pvp "boring".
About 50+ million console PVPers will completely disagree with you.

People who actually like PVP have been waiting for many years for an MMO that finally grasps how to do PVP.
Are you referring to FPS players in your 50+ million console players? Totally different animal in my opinion, FPS and PvP in a MMORPG.
Actually that is what I was referring to. If everyone has the exact gear, stats and skills as everyone else, why PvP in a MMORPG and not just play a FPS? I'm all for the gear and stat balance, and if players are the same class, I'm in for the skill balance as well.
What I was saying was basically the only way for true balance is to make everyone an exact clone of everyone else, no matter the class you play, and that would be boring to me. The reason I play MMORPGs instead of an FPS is because I can play different classes.
So to clear up my original question, are there classes in PvP? If so, you will not have true balance. I'm not saying it will not be a great game or great PvP, simply the only way to get true balance will be to clone every player FPS style and that would be boring to me, as I like to play different classes.
Quazimortal posted:
WTF? Are you stupid? Have you never played a team based FPS with a class system? You can in fact achieve balance in PvP with different classes, it's called designing around the team and not 1v1.
WTF? Are you stupid? Have you never played a team based FPS with a class system? You can in fact achieve balance in PvP with different classes, it's called designing around the team and not 1v1.
I was going to ignore this, because as usual Quazi can't converse about a topic without being a total douchebag...... but I'm bored.
No, I've never played a FPS with a class system. The last FPS I played was about 10(?) years ago? Where the only difference between anyone in the match was the weapon you decided to use.
Quazimortal posted:
"why PvP in a MMORPG and not just play a FPS"
Because they are two entirely different kinds of games, duh? I'm starting to think I've figured out the answer to my 'Are you stupid?' question.
"why PvP in a MMORPG and not just play a FPS"
Because they are two entirely different kinds of games, duh? I'm starting to think I've figured out the answer to my 'Are you stupid?' question.
Way to go captain obvious. That was the point I was making. PvP and FPS games are different. In PvP games, and in my case I am referring to MMORPGs, there are classes. Very different classes. I've no idea what "classes" there are in current FPS games since I don't play them. But in MMORPGs, as you should well know, classes are usually so different that true balance is near impossible. Not entirely I suppose, but I've never seen it in a single MMORPG since and including UO.
If GW2 can achieve that, great, I'll be looking forward to it. Until then, I prefer to base my opinion on experience rather than speculation.
-----signature-----
meh
No matter what I said in my post, I actually do, according to VN policy, agree with everything anyone else has said in this thread.
QQing without highspeed internet.
No matter what I said in my post, I actually do, according to VN policy, agree with everything anyone else has said in this thread.
QQing without highspeed internet.


