Guud posted:
5-6 naturalists? are you serious? To be honest we were better off running a 3 naturalist group, a bard and two druids...maybe 2 bards and two druids at the most, but other realms had much better interupting power and more tools to shut down the other group (mids especially, there is not a better support combo in the game than healer+shammy, and yes, hibs had an advantage over albs up until the point sorcs got bolt range mez and actually started running theurgs in groups, which was rare back then), so it was better to run 4-5 tanks (maybe 4 tanks 1 caster) and just frontload the damage and kill the opponent before they had a chance to play the interupt game. Because 9 times out of 10, 5-6 naturalist group will lose to good mid support. 3 forms of cc on a single toon, and a support toon with ae disease and ae root and endless endurance...up close and personal, there's no beating that. The only group that has a better chance to win against that is a sorc/theurg setup...and only because they can do the interupting from an absurd distance (spam pets ftw!)
/shrug. For an Alb group to really beat a Mid or Hib group they have to be "better" players or at least more aware of everything to compete evenly.
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