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Topic:
ISO: New Plugin: Alarm Clock
[Locked] |
yaroz_vn
Posts: 1,225
Registered: 2002-6-30 20:08:11
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Date Posted:
1/1/00 12:00am
Subject:
ISO: New Plugin: Alarm Clock
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I'm not really sure that the listing on jackcat is correct.. as it can be dawnsong multiple times in one day. I'll try to do some tracking to see what times it changes.
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Date Posted:
1/1/00 12:00am
Subject:
ISO: New Plugin: Alarm Clock
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Each half-period is slightly less than 14 minutes as I mentioned before. I think those 'times' are just what time it is supposed to be in-game
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yaroz_vn
Posts: 1,225
Registered: 2002-6-30 20:08:11
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Date Posted:
1/1/00 12:00am
Subject:
ISO: New Plugin: Alarm Clock
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Ahh.. ok.
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Proud member of The Knights of Fortune
Mr Adventure - Lil' Pew - Da Noob - Qar
Yaroz - Yanno
http://www.fortunesway.com
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Paloma_
Title: Punstress
Posts: 81
Registered: 2002-9-24 08:16:05
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Date Posted:
1/1/00 12:00am
Subject:
ISO: New Plugin: Alarm Clock
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Those times are the "equivalent" times for us. Not matching to our current Time of day.
http://ac.turbine.com/index.php?page_id=192
And according to Gouru in this post ( http://forums.ac.turbine.com/showthread.php?p=366774&highlight=graveyard+night#post366774 ), each half cycle is ~8 minutes. (the estimate we use while hunting there, and it is accurate)
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