Webscar posted:
regulator_cracka posted:
Did you use the comb in right hand trick to hammer the buttons faster?
umm, that game came with a pad you ran on... whats this "hitting the buttons faster" you speak of?
What is this "pad" you speak of? No such thing on the original arcade game:
In the original arcade game, the player uses two "run" buttons (or a trackball in later units that replaced the buttons that were continually broken- some buttons were originally replaced with buttons that had guards on them so players could not slam them with their fists) and one "action" button to control an athlete competing in following six events:
100 Meter Dash – Running by quickly alternating button presses.
Long jump – Running by alternating button press and correct timing for jump. Hold jump button to set angle.
Javelin throw – Running by alternating button presses and then using action button correct timing for angle (~42 degrees is optimal).
110 Meter Hurdles – Running by alternating button presses and using action button to time hurdles
Hammer throw – Spinning initiated by pressing a run button once and then correctly timed press of action button to choose angle (45 is optimal).
High jump – Running (speed set by computer) and then action button must be held down to determine angle of jump. Once in the air, the run button can be rapidly pressed for additional height.
In each event, there is a qualifying time or level that the player must achieve to advance to the next event; failing to qualify (in one heat for running events or three tries in the other events) ends the game.
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