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Topic:
For those of you playing SWTOR I got a question....
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NonOffensiveName
Title: Touching people in special places all day long
Posts: 830
Registered: 2001-10-7 19:39:14
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Date Posted:
1/1/00 12:00am
Subject:
For those of you playing SWTOR I got a question....
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I just got my Sith up to level 10 and got his AC. Which crew skills should I take with my companion? Ive done alittle research and synthweaving seems sorta like tailoring since you can make robes and stuff for your character to wear, but the other crew skills are kind of a mystery. Any suggestions?
And no Im not asking Sith about it
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Q: What's an AW?
A: A whore that likes attention
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Elaok
Title: I has title now!
Posts: 404
Registered: 2003-9-10 15:57:29
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Date Posted:
1/1/00 12:00am
Subject:
For those of you playing SWTOR I got a question....
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do more research on what you want to do...
or just go slicing and gathering skills
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Tai-Daishar_MT
Title: Moderator
Troll Eradicator
Posts: 469
Registered: 2000-3-9 15:14:13
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Date Posted:
1/1/00 12:00am
Subject:
For those of you playing SWTOR I got a question....
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For a force wielding class, I like Artifice. You can make nearly all of your lightsaber mods, an armor mod, focus/shields, and at max level lightsabers themselves. You get moddable gear easily enough to make Synthweaving less desirable imo. If you do take artifice, archaeology and treasure hunting are the complimentary skills.
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Fare thee well VN, Vini, Vidi, Vici!
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Talehon69
Title: Anonymous Entity
Posts: 525
Registered: 2002-12-11 10:09:58
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Date Posted:
1/1/00 12:00am
Subject:
For those of you playing SWTOR I got a question....
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Tai-Daishar_MT posted:
For a force wielding class, I like Artifice. You can make nearly all of your lightsaber mods, an armor mod, focus/shields, and at max level lightsabers themselves. You get moddable gear easily enough to make Synthweaving less desirable imo. If you do take artifice, archaeology and treasure hunting are the complimentary skills.
in the same regard, you get mods for your moddable gear through commendations on every planet. If you plan on doing end-game at all, go BioChem/BioAnalysis and then whatever for the third. Diplomacy goes with Bio, if you want to make blue/purple medkits/stims/implants while leveling.
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Sith_Mauler
Posts: 1,851
Registered: 2002-12-21 13:40:03
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Date Posted:
1/1/00 12:00am
Subject:
For those of you playing SWTOR I got a question....
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I took slicing, bio-an and bio-chem.
and my my other toon I have cybertech, salvage and slicing.
everyone I have talked to or read on the forums say crafting skills for armor and weapons are kinda useless because when you get to end game commendation and pvp gear outclasses any crafted gear that is in the game right now.
the unusable stuff I make for skill ups usually get vendored because nobody will buys it or it sells at a loss.
also gear gets upgraded way to fast in this game.
greens get replaced about ever other quest you complete, blues last 3-5 levels and orange upgradable lasts about 10 levels with upgrades.
the only crafted gear I buy off GTN is if its stupid cheap like only a couple thousand credits for a purple or blue then I buy it, otherwise I dont.
Talehon69 posted:
Diplomacy goes with Bio, if you want to make blue/purple medkits/stims/implants while leveling.
there is a incoming nerf to bio-chem that makes all purple items 400 skill to use, right now its on the test server.
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Talehon69
Title: Anonymous Entity
Posts: 525
Registered: 2002-12-11 10:09:58
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Date Posted:
1/1/00 12:00am
Subject:
For those of you playing SWTOR I got a question....
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They're talking about the Rakata crafted stuff, which require 400 BioChem to make and are BoP. The fix is so you can't just make them, and drop BioChem and pick up another tradeskill and keep the reusables. It's not a nerf, it's just a fix.
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Fenlenus
Posts: 106
Registered: 2002-7-20 05:42:48
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Date Posted:
1/1/00 12:00am
Subject:
For those of you playing SWTOR I got a question....
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I took Armstech and it's pretty much useless. I literally never used anything I made, ever. Biochem is pretty amazing right now, but the armor crafting skills are good as well. You can craft 2-3 pieces of Rakata gear (belt, bracers, and maybe something else) and if you crit when you craft it gets an augment slot so it's better than what you get raiding.
buuuuuuuut, bioanalysis can craft implants just the same and crit those for augment slots so...biochem > * imo
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Liquid741
Title: VN Sensei
Posts: 920
Registered: 2006-12-16 13:56:50
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Date Posted:
1/1/00 12:00am
Subject:
For those of you playing SWTOR I got a question....
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i took biochem/dipo/slicing...the nerf that is incoming to biochem will still make the skill great. synth/artifice is a waste imo at the moment till given some love...its great till endgame, but then all types of options open up.
JK Sent. here btw.
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NonOffensiveName
Title: Touching people in special places all day long
Posts: 830
Registered: 2001-10-7 19:39:14
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Date Posted:
1/1/00 12:00am
Subject:
For those of you playing SWTOR I got a question....
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Sith_Mauler posted:
I took slicing, bio-an and bio-chem. and my my other toon I have cybertech, salvage and slicing. everyone I have talked to or read on the forums say crafting skills for armor and weapons are kinda useless because when you get to end game commendation and pvp gear outclasses any crafted gear that is in the game right now. the unusable stuff I make for skill ups usually get vendored because nobody will buys it or it sells at a loss. also gear gets upgraded way to fast in this game. greens get replaced about ever other quest you complete, blues last 3-5 levels and orange upgradable lasts about 10 levels with upgrades. the only crafted gear I buy off GTN is if its stupid cheap like only a couple thousand credits for a purple or blue then I buy it, otherwise I dont.
Talehon69 posted:
Diplomacy goes with Bio, if you want to make blue/purple medkits/stims/implants while leveling.
there is a incoming nerf to bio-chem that makes all purple items 400 skill to use, right now its on the test server.
 thanks for the info Sith..I was just kidding about asking you about SWTOR. Granted you do complain a bit but I think you know what youre talking about most of the time. I do the same thing with WoW sometimes. I seem like I hate the game with how much I complain about it. The only reason I complain so much about it is because I like/am addicted to it too much to not care and i want to see things corrected that I feel are incorrect. lol Maybe you are the same way or maybe not. Just sayin. *olive branch*
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Q: What's an AW?
A: A whore that likes attention
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Fozzie_Bear
Posts: 2,490
Registered: 2001-12-20 01:43:43
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Date Posted:
1/1/00 12:00am
Subject:
For those of you playing SWTOR I got a question....
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dont bother with crew skills, they are a cash sink you dont NEED right now. focus on your speeder. its 48k for the ride and the training which is easily attainable without trouble so long as you dont trip yourself up sinking credits into the GTN or things like crew skills.
some will tell you that you can make it back but then it comes down to saturation and your crewskill. me, I save the money till later
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Then after an Oatmeal Cranberry and Double Chocolate,
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