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Author Topic: ISO: insane bot source code [Locked]
-Donkey-Kong-
Posts: 2
Registered: 2001-3-2 18:02:31
I want to fix this to work with TOD for my guild.


thanx

 

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Crafft :Theres just sumthing about DK that pisses me and alot of other ppl off.
Ragon_of_Darktide
Posts: 11
Registered:
DK.


Castaway works well ATM.
Maddy_ACEDL  3 stars
Posts: 785
Registered: 2000-2-23 15:06:37
It isn't open source and Mekle is busy working on Decal. I know he has it on his plate to get Insane Bot up and running as a .Net plugin.

 

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Mekle
Posts: 5
Registered:
Sorry, not going to share that code.


(You really don't want it anyway. It's VERY heavily reliant on ImpFilter and Kebas Account Filter, oh, and on features of Decal that don't exist anymore)


I've already started porting it to C# to run using Decal.Adapter.


It *WILL* return. But don't expect it before Decal goes into Beta, as I just don't have the time at the moment.
-Donkey-Kong-
Posts: 2
Registered: 2001-3-2 18:02:31
Tnx for the info.


good work on cast

 

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Crafft :Theres just sumthing about DK that pisses me and alot of other ppl off.

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