From
http://www.ugcs.caltech.edu/~dsimpson/mapac.c :
David Simpson posted:
The Map
The map in Asheron's Call is 254 by 254 landblocks. Each landblock contains a 9 by 9 grid of data points which makes for an 8 by 8 group of land squares in game. Each landblock has a unique id, which is a word in length, and has the format xxyyFFFF. In game, xx is the east-west position, and yy is the north-south position. Landblock 0000FFFF is located in the southwest corner of the map. Use /loc to find out which landblock you are on. Each square in a landblock is 0.1 wide and tall, making each landblock 0.8 by 0.8. Although each landblock contains 9 by 9 points, the points on the edges are redundant with adjacent landblocks. The entire map is 2041 by 2041 data points, making 2040 by 2040 squares. Lastly, each square is 24.0 by 24.0 units, whatever they may be.
Each of the data points has height associated with it. AC makes slopes between the points.
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[LotRO] Digero (Guardian), Digrim (Burglar), Dignite (LM), Azrea (Hunter) - Landroval
[AC] Digero, Lyera, Draxxe - Leafcull (Retired)
[CoH] Devil's Zealot, Scinta, Izzard - Guardian (Retired)
Digero's AC Decal Plugins:
http://decal.acasylum.com