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Actually, both Duri and Mustafah are correct. Originally, it was Deadeye's Color System. I took it over about a year or so ago with Ciper's permission, and now it is Decal Color System.
Yes, I am working on the new version, and am almost done. I have a few final touches to add to a new feature...
Main new features:
* Identify colors of wands and weapons (melee, thrown, xbows, bows, wands, orbs, staffs, etc)
* Vista compatible
Main fixes:
* Identify Viamont armor and clothing
Main Code changes:
* Re-written from scratch to pull any references to interops, and make fully Decal.Adapter compliant
Small changes:
* Modified the output formatting
Hopefully, I'll have a version out to those testing it for me by the end of the week.
If all goes well, I should be able to release it publicly sometime in the next couple weeks after it has been tested, and can start working on adding more colors to the list of colors it can identify.
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