When I set up a navagation route for my char, the war spells when fighting are, um, "delayed" or often don't fire at all. It's as if someone was breaking the animation and intentionally trying to turn while casting. Wars, when they fire, come out when my char is already starting to cast the next spell. More often, they don't cast at all - just disappear. Loop/reverse seems to have no effect on this behavior. As soon as I turn off traveling, all is well.
Is there possibly something I messed up or just missed setting up?
(Not running any other plug-ins or anything...)


