This is about the "skyboxen" bug.
I'm moving part of this from the Turbine Forums because its what I do, I seek help and information.
The easy part of the question is -
Can Decal enable the requirements for the NvidiaPerfkit to interact with AC?
http://developer.download.nvidia.com/tools/NVPerfKit/6.0/PerfHUD6-QuickTutorial.pdf
this is a link to the Quick Tutorial with information.
"Now, the developer has to opt in to allow their application to be analyzed. The Quick Tutorial explains the changes necessary when calling the Direct3D CreateDevice() function. I bet someone could create a decal plugin to enable this."
I don't understand what it does or how it does it, this is normal for me... I'm a little slow in this area.
The goal is to use this tool to try to find what is causing the clouds to spawn the skyboxen, and squash it.
So can Decal save us once again?
And is there a Dev with the time to help if it can?
I'm not expecting or asking for a "it will be done at 6pm on Monday", just looking for a commitment of help

Thank you in advance for any information and help your able to provide.
wubbie - skyboxens crushed in my lifetime would ROCK!
-----signature-----
WARLORD OF THINGS YOU CAN FOLD, SPINDLE AND MUTILATE
126th er 140th er 160th er 190ish er 215 er 265ish er 275th Level Tradeskill Main
STOP LAUGHING, I MAKE GIMPED LOOK HAWT!
No really, a Chef who is 275... and I kill stuff too
MOOOOOOOOOOOOOOOOOOOO!
126th er 140th er 160th er 190ish er 215 er 265ish er 275th Level Tradeskill Main
STOP LAUGHING, I MAKE GIMPED LOOK HAWT!
No really, a Chef who is 275... and I kill stuff too
MOOOOOOOOOOOOOOOOOOOO!


