agnari posted:
i think you are asking about the NavCLoseStopRange in the advance.
as i'm mostly always manual looting, i'm not 100% positive.
NavCloseStopRange is equivalent to the "Follow/nav min" box on the main UI. It is not what you want.
Basically, when you are out of range to just open a corpse directly, the macro relies on navigation approach to get you to the corpse first. The easy way to deal with this is to increase the "Approach" range on the main UI.
Internally, that box actually sets two settings: ApproachDistance (for monsters) and CorpseApproachRange-Max (for corpses). If you want to approach corpses at a farther range than monsters, you can do that by raising CorpseApproachRange-Max in advanced. Both ApproachDistance and CorpseApproachRange-Max in advanced are specified in landblocks (1/240 * yards). So when you put 5 into the approach box in the main UI, ApproachDistance and CorpseApproachRange-Max are both set to 5/240 = 0.0208333.
I will add this one to the FAQ
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