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Author Topic: Alinco3 freezes up [Locked]
Zarry
Posts: 49
Registered:
new laptop with windows 7

been trying to get this to work for week not . Finally got to where if uncheck alinco3 an just leave the alinco buffs on that part works,but if i try get in game with alinco3 on it lockes up the games as soon as i enter .have to alt+tab to close it out.

i have downloaded and installed everything in the sticky here ..


any suggestion what i am missing or need to do ?

here is my export


Decal (DenAgent.exe) version: 2.9.6.0


type, enabled, name, version, location, clsid

Plugins, 1, Alinco3buffs, 1.0.1.10, C:\Games\Decal Plugins\Alinco3Buffs\Alinco3Buffs.dll, {57085C14-9889-492D-8E8B-B9BB1054564D}

Plugins, 0, Decal Hotkey System, 2.9.6.0, C:\games\DHS.dll, {6B6B9FA8-37DE-4FA3-8C60-52BD6A2F9855}

Plugins, 1, Make It!, 5.9.7.0, C:\games\GouruWare\MakeIt.dll, {70DD2CC6-E638-4F43-9F15-C84A0FC7DC76}

Plugins, 1, Alinco3, 1.0.1.10, C:\games\Decal Plugins\Alinco3\Alinco.dll, {ED1645F2-7BE3-44C0-8677-F64252F79309}

Network Filters, 1, Echo Filter 2, 2.9.6.0, C:\games\decalFilters.dll, {34239EAD-6317-4C40-A405-193BA5232DD8}

Network Filters, 1, Character Stats Filter, 2.9.6.0, C:\games\decalFilters.dll, {4540C969-08D1-46BF-97AD-6B19D3C10BEE}

Network Filters, 1, World Object Filter, 2.9.6.0, C:\games\decalFilters.dll, {53092D1B-F0B0-46FF-BF11-8F031EC9B137}

Network Filters, 1, Decal FileService, 2.9.6.0, C:\games\Decal.FileService.dll, {5E9B2FC3-C251-4589-8CE3-2BCA542B98B6}

Network Filters, 1, Identify Queue Filter, 2.9.6.0, C:\games\decalFilters.dll, {B0C05A9A-273D-4BC4-B7BA-E27CF94C8EF4}

Network Filters, 1, SpellFilter, 2.9.6.0, C:\games\SpellFilter.dll, {C2D43735-BE7E-4829-AF73-F2E7E820EB16}

Services, 1, Decal .NET Lifetime Service, 2.9.6.0, C:\games\/Decal.Adapter.dll, {71A69713-6593-47EC-0001-0000000DECA1}

Services, 1, Decal Dat Service, 2.9.6.0, C:\games\decaldat.dll, {37B083F0-276E-43AD-8D26-3F7449B519DC}

Services, 1, Decal Render Service, 2.9.6.0, C:\games\decalrender.dll, {FB3C8286-88ED-4B4D-B413-94B40F346239}

Services, 1, Decal Inject Gateway Service, 2.9.6.0, C:\games\Inject.dll, {FEFE5CAB-10E4-404F-AD4D-184BCB506099}

Services, 1, Decal Input Service, 2.9.6.0, C:\games\decalInput.dll, {B33307BA-706D-474A-80B9-70BB8D13EF3E}

Services, 1, Decal Networking Service, 2.9.6.1, C:\games\decalnet.dll, {C8C406F8-BA2E-4964-8B04-FF38394A8E0E}

Services, 1, Decal D3DService, 2.9.6.0, C:\games\D3DService.dll, {F0CC07A0-2C89-4FA4-9356-714665BC2F8B}

Surrogates, 1, Decal.Adapter Surrogate, 2.9.6.0, C:\games\/Decal.Adapter.dll, {71A69713-6593-47EC-0002-0000000DECA1}

Surrogates, 1, Prefilter Network Filter Surrogate, 2.9.6.0, C:\games\decalFilters.dll, {443D4A68-5422-4E0C-9460-973F8FBDB190}

Surrogates, 1, ActiveX Plugin Surrogate, 2.9.6.0, C:\games\Decal.dll, {7559F22F-C56F-4621-AE08-9C354D799D4B}

Surrogates, -1, Version 1 Plugin Surrogate, 2.9.6.0, C:\games\Inject.dll, {3D837F6E-B5CA-4604-885F-7AB45FCFA62A}

Input Actions, 1, Delay Input Action, 2.9.6.0, C:\games\decalInput.dll, {324D76B8-D8C7-4A81-B867-E4E1F874E488}

Input Actions, 1, Mouse Move Input Action, 2.9.6.0, C:\games\decalInput.dll, {57D18578-0BF0-4DE5-A0A9-E7CB531C0429}

Input Actions, 1, Restore Input Action, 2.9.6.0, C:\games\decalInput.dll, {6EE2F682-7129-44BE-84B9-787BAE35EC1C}

Input Actions, 1, Polled Delay Input Action, 2.9.6.0, C:\games\decalInput.dll, {762335B2-2274-4BB4-8B1F-F7286C949FF7}

Input Actions, 1, Typing Input Action, 2.9.6.0, C:\games\decalInput.dll, {9CDCEEDC-F8AC-42D5-9A05-52B9346D00A4}

Input Actions, 1, Event Input Action, 2.9.6.0, C:\games\decalInput.dll, {D6E4BD19-4900-4515-BCE2-A9EA4AAE2699}


Operating System:

Home Edition Service Pack 1 (Build 7601)


Decal Settings

[Injection Method] : CBT Hook (Alternate)

[Portal Path] : C:\games\Turbine

[Launcher App] : acclient.exe

[Update URL] : http://update.decaldev.com

[memlocs.xml] : 26272 bytes, Version 0.0.11.4040

[messages.xml] : 54818 bytes, Version 2011.02.25.0

[Video Memory] : -1420713984


D3DX Libraries (Only d3dx9_30 is required)

[d3dx9_24.dll] : Installed (9.5.132.0)

[d3dx9_25.dll] : Installed (9.6.168.0)

[d3dx9_26.dll] : Installed (9.7.239.0)

[d3dx9_27.dll] : Installed (9.8.299.0)

[d3dx9_28.dll] : Installed (9.10.455.0)

[d3dx9_29.dll] : Installed (9.11.519.0)

[d3dx9_30.dll] : Installed (9.12.589.0)


---Support Libraries ---

Note: The following libraries are not necessary for Decal to function and are only provided to be of use to plugin developers.


.NET Frameworks

[v1.0.3705] (1.0 Final) : Not Installed

[v1.1.4322] (1.1 Final) : Installed (Service Pack 1)

[v2.0.50215] (2.0 Beta 2) : Not Installed

[v2.0.50727] (2.0 Final) : Installed (Service Pack 2)


C++ Libraries

[msvbvm60.dll] : Installed (6.0.98.15)

[atl70.dll] : Not Installed

[mfc70.dll] : Not Installed

[msvcr70.dll] : Not Installed

[msvcp70.dll] : Not Installed

[atl71.dll] : Not Installed

[mfc71.dll] : Not Installed

[msvcr71.dll] : Installed (7.10.3052.4)

[msvcp71.dll] : Installed (7.10.3077.0)


Microsoft XML Libraries

[msxml3.dll] : Installed (8.110.7601.17514)

[msxml4.dll] : Installed (4.30.2107.0)


---Video Device Information---

[Device] : Intel(R) HD Graphics Family

[Device Name] : \\.\DISPLAY1

[KeyDeviceID] : Enum\PCI\VEN_8086&DEV_0116&SUBSYS_16421043&REV_09

[KeyDeviceKey] : \Registry\Machine\System\CurrentControlSet\Control\Video\{1C5A5869-E210-4139-BC25-76EACAF90064}\0000

[Manufacturer] : Intel Corporation

[ChipType] : Intel(R) HD Graphics Family

[DACType] : Internal

[Revision] :

[MemoryLocalised] : 2741 MB

[MemoryEnglish] : 2741 MB

[DisplayLocalised] : 1920 x 1080 (32 bit) (60Hz)

[DisplayEnglish] : 1920 x 1080 (32 bit) (60Hz)

[DisplayWidth] : 1920

[DisplayHeight] : 1080

[DisplayBpp] : 32

[RefreshRate] : 60

[MonitorName] : Generic PnP Monitor

[MonitorMaxRes] :

[DriverName] : igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumdx32,igd10umd32,igd10umd32

[DriverVersion] : 8.15.0010.2342

[DriverAttributes] : Final Retail

[DriverLangEnglish] : English

[DriverLangLocal] : English

[DriverDateEng] : 3/26/2011 01:17:48

[DriverDateLocal] : 3/26/2011 1:17:48 AM

[DriverSize] : 7473664

[MiniVdd] : n/a

[MiniVddDateEng] : n/a

[MiniVddDateLocal] : n/a

[MiniVddSize] : 0

[Vdd] : n/a

[RenderWindow] : Yes

[Beta] : No

[Debug] : No

[Signed] : No

[SignValid] : No

[Identifier] : {D7B78E66-4256-11CF-9169-4E36B7C2C535}

[DDIVer] : 11

[DDIVerEng] : 11

[DDIVerLocal] : 11

[iAdapter] : 0

[VendorID] : 0x10DE

[DeviceID] : 0x0DF4

[SubSystemID] : 0x16421043

[RevisionID] : 0x00A1

[WHQL Level] : 0

[NoHardware] : 0

[DDAccelEnabled] : Yes

[3DAccelExists] : Yes

[3DAccelEnabled] : Yes

[AGP Enabled] : Yes

[AGPExists] : Yes

[AGPExistsValid] : Yes
Endy_The_Unsane  1 star
Posts: 119
Registered: 2003-5-24 14:08:32
Try uninstalling Alinco3 (You can leave AlincoBuffs alone) and deleting any files it might leave behind in your documents folder. Then try downloading Alinco 1.0.1.8 and installing it and see if that works.

 

-----signature-----
Endy al-Unsane 275 Sword / Endy al-Unsane III 270 Mage
Peerless Endy 275 Mage / Endy Mion 249 Bow
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Endy Tinkertide 275 Tinkerer
Endy's Tinkering Calculator: http://the-unsane.com/
Zarry
Posts: 49
Registered:
ok will try that soon as our power comes back on ..battery running low an bad storm knocked out our power

thank you
ehh20
Posts: 9
Registered:
I just did this whole uninstall/install game with alinco3 to see if i did something wrong, and after all that all I had to do was deactivate SortIt by Gouru. This stopped the game from freezing when i logged into my toon. the freeze that occurs when you start the game and the update bar fills, before it goes to the logos, will still happen. All I did for that was alt-tab and then go back into the game. it was still loading to the character selection screen, and PRESTO! i logged in and it didnt freeze.

the conclusion i drew from this was there was some incompatibility between the alinco3 (not buffs) and guoru's SortIt. seeing as how i believe MakeIt is from Guoru as well, this may be the issue.

And for the record, i too recommend the 1.0.1.8 version of alinco3.

Hope this helps!

EDIT: alinco3 and sortit both worked when they were running individually. just not together. they are both awesome plugins.

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