Like many, I have recently picked up AC again. In that, I also started looking into decal again as well. I have been working on porting an old plugin to the 3.0 model but have run into a few things I havent been able to figure out yet. I started just trying to recompile the C version, but it was too far gone that I didnt know how to fix it, so I started clean in C#.
First, I used to pop up when an event occured, so the UI could be closed normally. I don't see how to do that from the .Net interface.
Next, I see how to select and object, but I dont see how to select it in a way that it also shows in the game selected area (bottom right where it shows the selected object name). Any code samples?
Another issue I found is that I cannot get RawWriteToText to work like it used to. I see AddChatTextRaw, but it seems to add a line feed at the end. The point of the Raw originally was to not do that so you can have multi colored lines. Is this still possible?
Lastly, I don't see a way to change the color of the text in a list box like I could in C. Is that still possible?
Thanks for any help. I have scoured the net for code samples, but it seems decal plugin development is a dying art.


