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Author Topic: Spell ID numbers? [Locked]
shojimbo  1 star
Posts: 205
Registered: 2002-5-6 13:03:04
Is there an up-to-date list of Spell ID numbers or a way to generate a list? I seem to recall that 'Raretracker' would create a list, but I can't find a working copy of that.

Thanks

 

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Arggash - level 275 Tank/3 School/Bow
ShoJimbo - retired axer Apr 2002
ViaJimbo - level 230 2H Meat Shield
Babu Bhatt - level 208 War Mage
Keith Stone - level 117 Axer
mrFlipo  2 stars
Posts: 321
Registered: 2003-6-24 17:15:28
New version of tings has an Export All Spells button. Its located on ACCompanion->Reference->Spells tab.

You may want to check some earlier posts, as some of the IDs where posted.

Be aware that Turbine translated axe,bow,mace etc into new skill names but maintain current ID numbers.
This means multiple IDs that have the same spell name.
shojimbo  1 star
Posts: 205
Registered: 2002-5-6 13:03:04
Thanks mrFlipo

 

-----signature-----
Arggash - level 275 Tank/3 School/Bow
ShoJimbo - retired axer Apr 2002
ViaJimbo - level 230 2H Meat Shield
Babu Bhatt - level 208 War Mage
Keith Stone - level 117 Axer
PicaroLC  1 star
Posts: 225
Registered:
mrFlipo posted:

Be aware that Turbine translated axe,bow,mace etc into new skill names but maintain current ID numbers.

This means multiple IDs that have the same spell name.



I found with Cloaks, that this only pre-existing cloaks. I have not found a single "Light Weapons" cloak using the ID# of anything other then Axe.

Likewise with Missile, only using Bow's ID#, not Xbow nor TW.


And I stripped my cloak rules down just for finding this out, I'm looking for all pre-Light and pre-Missile ID#'s on level 1 or higher cloaks without any other requirements.


Only finding #'s 53 & 54.


Heavy & Finesse were converted from only one skill each, so they're easy.


I was hoping these findings would carry over into other non-cloak areas of loot. But haven't done any investigating there yet.
mrFlipo  2 stars
Posts: 321
Registered: 2003-6-24 17:15:28
I just changed code so Cloaks will report the correct weave.
This will be go out in next release.

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