http://flipo.roogon.com/
No longer need to hard code mule toon names in Mule* views.
It will automatically be assign based on toon assigned for rule.
Below is example View use to mule steel
<Views>
<ViewName>MuleSteel</ViewName>
<Filters>
<Item>ItemClass = 39</>
<Item>MaterialName = Steel</>
<Item>(ItemName='Salvage' or ItemName like '%(100)'
</></Filters>
<Order>
<OrderItem>ItemName</>
<OrderItem>Toon</>
</Order>
<Display>
<DisplayItem>Stack</>
<DisplayItem>ItemName</>
<DisplayItem>Workmanship</>
<DisplayItem>Toon</>
<DisplayItem>Chest</>
<DisplayItem>ContainerSlot</>
<DisplayItem>Pack</>
<DisplayItem>Rare</>
</Display>
<Comments>
</Comments>
</Views>


