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Topic:
Question about skill credits and specialization
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azv4
Posts: 107
Registered: 2008-7-14 14:30:53
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Date Posted:
10/30/10 10:56pm
Subject:
Question about skill credits and specialization
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What is the max number of Skill Credits that can be specialized at any given time?
Does this cap stay the say through all levels?
I have an undead character with lore(alternate racial), life magic, war magic specialized. I want to specialize MeleeD too.
I don't want to change my racial back because I have no interest in Alchemy, and then have to spend 4 credits again to train Lore.
My hope is that the number of credits able to have in specialize skills goes up as I level.
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Date Posted:
10/30/10 10:56pm
Subject:
Question about skill credits and specialization
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you get a grand total of 98 credits ( to 275 ) and 64 of those are spec'able. the 64 include training & spec'ing. ex. life to train is 8, spec is 8 = 16 spec points. this number does not change.
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